| Technical Specifications | |
|---|---|
| Vendor | Apple | 
| Release Date | October 31, 2023 | 
| Architecture | Apple M GPU | 
| Shading Units | 5,120 | 
| TMUs/ROPs | 320/160 | 
| Base/Boost Clock | 500 MHz / 1,600 MHz | 
| FP32 Performance | 16.4 TFLOPS | 
| Memory Bandwidth | 409.6 GB/s | 
| TGP | 60W | 
| Process Node | TSMC 3nm | 
| Ray Tracing | Yes | 
| DLSS | No | 
Performance Review
Gaming: 33/100
            Workstation: 42/100
            Energy Efficiency: 84/100
            Radargit-Review Final Score: 45/100
        Benchmark Results
3DMark Steel Nomad: 10,539
            GeekBench Compute: 94,528
            GFXBench T-Rex: 3,009.6 FPS
        | Compute Benchmarks | |
|---|---|
| Background Blur | 157.6 img/sec | 
| Face Detection | 100.9 img/sec | 
| Horizon Detection | 3.99 Gpixels/sec | 
| Edge Detection | 6.04 Gpixels/sec | 
| Gaussian Blur | 5 Gpixels/sec | 
| Feature Matching | 0.84 Gpixels/sec | 
| Stereo Matching | 363.8 Gpixels/sec | 
| Particle Physics | 12,226.9 FPS | 
| API | OpenCL (Source: Geekbench) | 
| GFXBench 5 Results | |
|---|---|
| Aztec Ruins High Tier | 206.5 FPS | 
| Aztec Ruins Normal Tier | 869.9 FPS | 
| Car Chase | 570.8 FPS | 
| Manhattan 3.1.1 | 742.6 FPS | 
| T-Rex | 3009.6 FPS | 
| ALU 2 | 1527.5 FPS | 
| Driver Overhead 2 | 523.5 FPS | 
| API | Metal (Source: GFXBench) | 
| Core Configuration | |
|---|---|
| Base Clock | 500 MHz | 
| Boost Clock | 1600 MHz | 
| Shading Units | 5,120 | 
| TMUs/ROPs | 320 / 160 | 
| Compute Units | 640 | 
| Performance Metrics | |
| Pixel Fill Rate |  | 
| Texture Fill Rate |  | 
| FP32 Performance |  | 
| Physical Design | |
| TGP | 60W | 
| Process Node | TSMC 3nm | 
| Transistors | 56 Billion | 
| Max Temp | 100°C | 
| Memory Architecture | |
| Bandwidth |  | 
| Bus Width | 512-bit | 
| Effective Speed | 12,800 Mbps | 
| API Features | |
| Ray Tracing | ✅ Hardware Accelerated | 
| DLSS | ❌ Not Supported | 
Apple M3 Max GPU (40-Core) Summary
Apple M3 Max GPU Key Specifications
- Architecture: Apple M GPU (TSMC 3nm, 56B transistors)
- Cores: 5,120 shading units | 320 TMUs | 160 ROPs
- Clocks: 500 MHz (base) → 1,600 MHz (boost)
- Memory: 409.6 GB/s bandwidth | 512-bit bus | 12,800 Mbps speed
- Power: 60W TGP | 100°C max temp
- API Support: Metal (Ray Tracing ✅ | DLSS ❌)
Performance Highlights
- Compute Power: 16.4 TFLOPS FP32 | 94,528 GeekBench OpenCL
- Gaming: 3DMark Steel Nomad Lite: 10,539 | GFXBench T-Rex: 3,009 FPS
- Efficiency: 84/100 score | 3nm process advantage
- Workstation: 42/100 score | 512 GTexel/s texture rate
Apple M3 Max GPU Pros & Cons
✅ Pros
- 3nm Efficiency: Sips power (60W) vs. competing GPUs
- Unified Memory: 409.6 GB/s bandwidth crushes mobile rivals
- Ray Tracing: Hardware-accelerated for pro workflows
- Compute Dominance: 16.4 TFLOPS for ML/AudioVideo tasks
❌ Cons
- No DLSS: Lags in AI-upscaled gaming
- Gaming Limits: 33/100 score vs. RTX 4080 laptops
- Proprietary: Locked to Apple ecosystem
Who Should Buy Apple M3 Max GPU?
- MacBook Pro Users: Ideal for Final Cut Pro/Motion workflows
- ML Developers: Leverages 5K+ cores for lightweight AI tasks
- Efficiency Seekers: 3nm process = cooler, quieter performance
Avoid If: You prioritize AAA gaming or need CUDA/NVIDIA tools.
Verdict:
The M3 Max GPU redefines mobile workstation power, delivering desktop-grade compute in a laptop. While gamers should eye RTX 40-series GPUs, creatives get a 3nm beast for 8K editing and ray-traced renders. Apple M GPU
Rating: ★★★★☆ (4/5)
Best For: Video editors, 3D artists, macOS developers.
Price-Performance: 8/10 (Premium but unmatched in Apple ecosystem).

 
				 
			 
                                
                              
		 
		 
		 
		 
		 
				 
		 
		 
				