Technical Specifications | |
---|---|
Vendor | Apple |
Release Date | October 31, 2023 |
Architecture | Apple M GPU |
Shading Units | 5,120 |
TMUs/ROPs | 320/160 |
Base/Boost Clock | 500 MHz / 1,600 MHz |
FP32 Performance | 16.4 TFLOPS |
Memory Bandwidth | 409.6 GB/s |
TGP | 60W |
Process Node | TSMC 3nm |
Ray Tracing | Yes |
DLSS | No |
Performance Review
Gaming: 33/100
Workstation: 42/100
Energy Efficiency: 84/100
Radargit-Review Final Score: 45/100
Benchmark Results
3DMark Steel Nomad: 10,539
GeekBench Compute: 94,528
GFXBench T-Rex: 3,009.6 FPS
Compute Benchmarks | |
---|---|
Background Blur | 157.6 img/sec |
Face Detection | 100.9 img/sec |
Horizon Detection | 3.99 Gpixels/sec |
Edge Detection | 6.04 Gpixels/sec |
Gaussian Blur | 5 Gpixels/sec |
Feature Matching | 0.84 Gpixels/sec |
Stereo Matching | 363.8 Gpixels/sec |
Particle Physics | 12,226.9 FPS |
API | OpenCL (Source: Geekbench) |
GFXBench 5 Results | |
---|---|
Aztec Ruins High Tier | 206.5 FPS |
Aztec Ruins Normal Tier | 869.9 FPS |
Car Chase | 570.8 FPS |
Manhattan 3.1.1 | 742.6 FPS |
T-Rex | 3009.6 FPS |
ALU 2 | 1527.5 FPS |
Driver Overhead 2 | 523.5 FPS |
API | Metal (Source: GFXBench) |
Core Configuration | |
---|---|
Base Clock | 500 MHz |
Boost Clock | 1600 MHz |
Shading Units | 5,120 |
TMUs/ROPs | 320 / 160 |
Compute Units | 640 |
Performance Metrics | |
Pixel Fill Rate |
|
Texture Fill Rate |
|
FP32 Performance |
|
Physical Design | |
TGP | 60W |
Process Node | TSMC 3nm |
Transistors | 56 Billion |
Max Temp | 100°C |
Memory Architecture | |
Bandwidth |
|
Bus Width | 512-bit |
Effective Speed | 12,800 Mbps |
API Features | |
Ray Tracing | ✅ Hardware Accelerated |
DLSS | ❌ Not Supported |
Apple M3 Max GPU (40-Core) Summary
Apple M3 Max GPU Key Specifications
- Architecture: Apple M GPU (TSMC 3nm, 56B transistors)
- Cores: 5,120 shading units | 320 TMUs | 160 ROPs
- Clocks: 500 MHz (base) → 1,600 MHz (boost)
- Memory: 409.6 GB/s bandwidth | 512-bit bus | 12,800 Mbps speed
- Power: 60W TGP | 100°C max temp
- API Support: Metal (Ray Tracing ✅ | DLSS ❌)
Performance Highlights
- Compute Power: 16.4 TFLOPS FP32 | 94,528 GeekBench OpenCL
- Gaming: 3DMark Steel Nomad Lite: 10,539 | GFXBench T-Rex: 3,009 FPS
- Efficiency: 84/100 score | 3nm process advantage
- Workstation: 42/100 score | 512 GTexel/s texture rate
Apple M3 Max GPU Pros & Cons
✅ Pros
- 3nm Efficiency: Sips power (60W) vs. competing GPUs
- Unified Memory: 409.6 GB/s bandwidth crushes mobile rivals
- Ray Tracing: Hardware-accelerated for pro workflows
- Compute Dominance: 16.4 TFLOPS for ML/AudioVideo tasks
❌ Cons
- No DLSS: Lags in AI-upscaled gaming
- Gaming Limits: 33/100 score vs. RTX 4080 laptops
- Proprietary: Locked to Apple ecosystem
Who Should Buy Apple M3 Max GPU?
- MacBook Pro Users: Ideal for Final Cut Pro/Motion workflows
- ML Developers: Leverages 5K+ cores for lightweight AI tasks
- Efficiency Seekers: 3nm process = cooler, quieter performance
Avoid If: You prioritize AAA gaming or need CUDA/NVIDIA tools.
Verdict:
The M3 Max GPU redefines mobile workstation power, delivering desktop-grade compute in a laptop. While gamers should eye RTX 40-series GPUs, creatives get a 3nm beast for 8K editing and ray-traced renders. Apple M GPU
Rating: ★★★★☆ (4/5)
Best For: Video editors, 3D artists, macOS developers.
Price-Performance: 8/10 (Premium but unmatched in Apple ecosystem).